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The Game Data API is in preview. Endpoints, fields and limits may change before release, and it is not yet available to call.

Technical Details

  • Variable Type: Segment
  • Segment Type: overload
  • Returned By: List Game Segments
  • Filter: segment_type=overload

Description

More attackers than defenders in an area, for as long as it lasts. An overload has a start and an end, so it is a segment rather than an event. Every segment has the same envelope fields: time, frames, team, player, confidence and layer. See List Game Segments. The fields below are specific to this type and are returned in attributes.

Attributes

Example

Only the type-specific fields and a few envelope fields are shown.