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The Game Data API is in preview. Endpoints, fields and limits may change before release, and it is not yet available to call.

Technical Details

  • Variable Type: Event
  • Event Type: duel
  • Subtypes: ground, aerial
  • Layer: position for ground (player positions only); ball for aerial
  • Returned By: List Game Events
  • Filter: event_type=duel

Description

Two opponents contesting space or the ball at close range. A ground duel is two opponents within 1.5 m of each other while both are moving. An aerial duel is two players contesting a high ball, and needs the ball’s height as well as player positions. Every event has the same envelope fields, including time, frames, player, team, pitch coordinates, phase, team_possession_id, player_possession_id and confidence. See List Game Events. The fields below are specific to this type and are returned in attributes.

Attributes

Example

Only the type-specific fields and a few envelope fields are shown.